2012-04-05

Syndicate

To be honest, when I started Syndicate singleplayer, I was expecting a lot of what multiplayer got so right. Specifically, I was expecting singleplayer FPS levels interspersed with research opportunities. I was somewhat dismayed to find this all but gone. True there is some ability progression in the form of chip upgrades, but this wasn't the same ...

... of course, fanboy-isms aside, Syndicate singleplayer is actually pretty neat in its own right. I had to play it through a second time to really appreciate the game for what it was - as opposed to what I wanted it to be. The story is slick and well-executed, they nailed the setting with the sense of corporate control and technological subterfuge, the action was fast and well-paced, art-assets and digital acting was top-notch (I especially liked Merit's psychopathy).